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First glance at F1 2018 gameplay

First glance at F1 2018 gameplay

First glance at F1 2018 gameplay

First glance at F1 2018 gameplay

A first glance of the F1 2018 video game's new features and improved graphics have been revealed ahead of the Monaco Grand Prix. The game will be released on Xbox One, Playstation 4 and Windows PC on June 24, following on from the vastly popular F1 2017 title.

One of the most striking new features of the next edition of the game will see players able to control the Energy Recovery Systems (ERS) on their cars.

ERS gives drivers a boost of speeds, using energy recovered across the car's systems, and adds to the Drag Reduction System (DRS) for drivers, and now players, to bolster their on-track attacking and defending of position.

"The inclusion of a player-managed Energy Recovery System (ERS) has been added to vehicle physics for F1 2018 as we always strive to give as authentic [a] recreation of the sport as possible," said game director Lee Mather.

"Augmenting the powerful internal combustion engine, the player will have multiple deployment modes to choose from.

"The inclusion of the ERS will not only give the player an even more authentic Formula 1 experience but will serve to create even more varied and exciting races."

Stuart Campbell, art director on F1 2018, added of the new graphics package: "One of the biggest visual uplifts for F1 2018 are our revised lighting, sky, clouds and atmospheric systems.

"These systems work hand-in-hand and affect all aspects of the game rendering, making it more believable than ever before."

Get your first glance of the new game below, with Charles Leclerc behind the controls!

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